Premise
ALVER, 1800 - the world was hit by a huge rock from space, obliterating much and changing everything. Gone was the steady progress and well-solidified national borders, and gone was the safe understanding we knew everything about our planet, burned and buried. Now, over a hundred years later, the few scattered STEEL CITIES are the world powers, each controlling vast swathes of the wildlands, populated by cowboys, small towns, and bandits. The Steel City of HARVEST is one of the larger ones, controlling much land. However, one of the towns under Harvest’s control, BELLWETHER, has incited a rebellion! Bands of militia from nearby towns are forming up there, while Harvest prepares their own army to bring down the rebellion by force.
But something is fishy about this rebellion… Bellwether has never complained before, and seemed a model town. So before it marches blindly in and causes terrible destruction, Harvest has assembled a team of experts to visit Bellwether under truce to find out what is going on. Their mission:
get to Bellwether and do whatever you can to stop this insurrection!
The Players
Fighters | Thinkers | Feelers |
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Transport Options
Supplies
2 per customer