Premise

ALVER, 1800 - the world was hit by a huge rock from space, obliterating much and changing everything. Gone was the steady progress and well-solidified national borders, and gone was the safe understanding we knew everything about our planet, burned and buried. Now, over a hundred years later, the few scattered b>STEEL CITIES are the world powers, each controlling vast swathes of the wildlands, populated by cowboys, small towns, and bandits. Adventurers from these cities seek fame and fortune in the wildland ruins of the pre-cataclysm world, and none are more famous than FLINT FLAKWOOD, whose exploits in crumblings ruins and the discoveries made therein have made him a legend in his own time!

But no one has heard from Flint for months now, ever since he set out to discover the location of a mysterious artefact called the VOID MIRROR. A message in a bottle has washed up in the Steel City Beacon, revealing his ship floundered, and giving his last known coordinates. Using this information a team of friends and allies of Flakwood have banded together and chartered a ship from SAXA. Their mission...

Find Flint Flakwood and the Void Mirror!

The Players

Fighters Thinkers Feelers
The Tracker

The Tracker!

Flint's Sidekick!

The Antiquarian

The Antiquarian!

Flint's Patron!

The Reporter

The Reporter!

Flint's NÂș.1 Fan!

The Mercenary

The Mercenary!

Flint's Former Nemesis!

The Engineer

The Engineer!

Flint's Patronee!

The Mystic Alchemist

The Mystic Alchemist!

Flint's Former Flame!